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SpeedoSponsors:
SpeedoEvents will have a connection to new technologies and other products targeted to the young people.
For example: Computer or software manufacturers or distributors, shops, telecom industry and retail outlets, car dealership, banks, travel, food, etc....
We will contact the different companies that may participate in a SpeedoEvent so they can sponsor the event and provide their products as demonstration.
Some SpeedoSponsors can have an exposure even if they are not directly involved in a specific SpeedoProject. This can be done through advertisement on the website, during the event.
Their messages can be visual, audio or printed. There will be many opportunities to get exposure during each phase of the SpeedoEvents.
We will require spakers from companies who are representative of a sector to which a SpeedoProject relates.
For example: About video games, we may wish to invite a Developer or a Professional Gamer or A marketing representative.
Universities and Higher Education Schools:
We will collaborate with the universities and other education establishments where young people (18-25) may be interested to participate to the SpeedoEvents.
The SpeedoEvents will enable the young people to cover subjects that are not covered by their university.
However, when a university suggest some subjects that would complement their programmes and initiatives, the SpeedoBoard will do its maximum to satisfy the needs expressed.
We would like to mention that a SpeedoMember is not necessarily a student.
For more details please contact us...
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